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Raids and dungeons

        • Fixed an issue with mods not dropping.
        • Fixed an issue where the damage phase in the Grief Bearer encounter had an unexpected duration.
        • Fixed an issue where the Grief Bearer encounter would automatically complete after the first bell teleport.
        • Fixed an issue where Skyburner’s Oath and Explosive Payload perks could bypass boss shields in Duality’s Vault Encounter.
  • Fixed an issue where players could break the Immunity Shields in the Glass Dome, Garden of Salvation, and Pledge of Disciple by applying Scorch to enemies.

Crucible and Iron Banner

  • Fixed an issue where players could hide in the Crucible map Disjunction.
        • Fixed an issue where the “Death of the Heavy” badge did not contribute to the prestige level boost when equipped.
        • Fixed an issue that prevented the fifth step of the Forged Iron quest from progressing if the Iron Banner armor was equipped with the Iron Banner trinket also applied.
        • Fixed an issue where daily challenge level boost increments were not unlocking account-wide.
  • crack:
        • Fixed an issue where dunking Spark with no time remaining on the round timer could trigger an infinite transmat loop.
        • Fixed an issue where the spark would disappear for the rest of the match if the player who picked it up dies at the same time.


  • Fixed an issue where some players could not use the Conflux Lost Sector in the Legendary or Master versions.
  • Fixed not being able to complete the first step of the Grief Binding quest after collecting 500 relics.

Gameplay and Investment


  • Fixed some Exotic armors not providing their air-efficiency benefits:
        • Sealed Grip of Ahamkara: +50 to all weapons for 5 seconds after a melee hit.
        • Wings of Divine Dawn: +50 to all weapons.
        • Lion Rampant: +50 on hip shots.
        • Peacekeepers: Submachine gun +40.
        • Peregrine Greaves: +20 to all weapons.


  • Fixed an issue where players could shoot through barricades, dawn guards, and thin walls when both armor-piercing side weapon artifact mods were equipped on a weapon with the armor-piercing weapon perk.
        • The Piercing Sidearms artifact mod will be re-enabled.
  • Fixed Nezarec’s Whispering Glaive not being craftable in some cases.


  • Fixed Hammer not getting the expected damage bonus from Roar of Fire.
        • Note: In patch we fixed an issue where Roaring Flames did not receive the expected scalar reduction when Melee Enhanced Exotic Armor or Weapon perks were active, but this change was not reflected in the patch notes for that release , so we include it here for posterity.
            • Roaring Flames now provides 20% bonus damage per stack to charged melee abilities.
            • If the Synthoceps, Peregrine Greaves, Wormgod Caress or One-Two Punch weapon perk is active, Roaring Flames will provide 10% bonus damage per stack.


  • Adjusted the visuals of the Crucible Vermilion shader on emissive materials to address potential light sensitivity issues.

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